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 MATH-GAME!

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Lare
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeTue Aug 12, 2008 12:55 pm

I totally agree. They made it seem like the whole game was developed around Yoda and Vader, when in reality they're just normal characters with no special story. And there are other interesting characters in Soul Calibur 4 also, like Yoshimitsu, but he wasn't even mentioned on the cover!

100 € bill.
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I remeber when I played the pinball the first time on XP. It felt so revolutionary! Very Happy
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dinorhino
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeTue Aug 12, 2008 3:20 pm

I just realised, we can't do 2000 onwards now Sad Or at least in the foreseeable future. But will they be releasing soul caliber for the wii any time soon? It seems sensible, what with the wii and sword fighting.

All 101 dalmations, from a happy meal promotion. How did this guy manage to collect them all?
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Lare
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeThu Aug 14, 2008 8:37 am

dinorhino wrote:
I just realised, we can't do 2000 onwards now Sad Or at least in the foreseeable future.

Huh?

I don't if they're going to publish Soul Calibur to any other console anymore. I admit, it would be awesome to play with Wii controller.

102 minutes, a book about WTC-attack.

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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeMon Aug 18, 2008 2:48 am

I meant that we got so used to posting dates, that I was thinking of what to put for 2001 when I posted 1999. Then I realised that we were on 100, not 2000.

Personally, Soul Caliber would be good on the wii IF it did what it was hyped up to do. Rather than "move your wii to the right to perform a special attack" it should have registered the wii's movement and moved your sword the same way you move the wii-mote.

Club 103 (in Berlin apparently)
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeThu Aug 21, 2008 10:43 am

Oh, I see.

I agree that it would be nice to play Soul Calibur on Wii if you could swing the remote like a sword, but then it would basically be an entirely diffrent game. It could be cool, or it could suck ass. We don't know.

Lockheed F-104 fighter
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSat Aug 23, 2008 5:22 pm

Downloaded the force unleashed demo today. It wasn't as good as it's hyped up to be in my opinion, I think the controls could have been done better. However, it is very, very fun to play and the visuals are pretty good.

The Chinese refined paper-making around 105 B.C. The picture is the oldest surviving paper book in existence, from China of course.
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 24, 2008 2:56 am

I might consider checking it out. But right now I'm hyped about Saints Row 2. It's coming out next tuesday in Finland and if it's even half as good as the previous, it'll be awesome! And I heard a rumor that said it had ninjas in it! Very Happy

Peugeot 106 GTi
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 24, 2008 6:43 am

Ninjas? Wow, that's going to be great! A ninja in tank with a chainsaw would be unstoppable.

Peugeot 107
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 24, 2008 8:55 am

Indeed. I don't think you can play as a ninja though, but if luckily I got Ninja Gaiden 2 also.

Peugeot 108 Catia. (Never made it past the drawing borad)
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 24, 2008 2:08 pm

Hopefully someone will bring out a mod for the game, or the ninja is an unlockable skin.

IMPERIAL 109
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeMon Aug 25, 2008 10:08 am

That'd be so sweet. They're actually saying that the game charactes are more customisable than in any other game.

110cc bike
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeMon Aug 25, 2008 4:12 pm

I doubt that fact, look at sims 2 for instance...

Velocity 111 "phone". Come on, this is more a pocket PC...
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeThu Aug 28, 2008 6:52 am

Well, Sims 2 didn't actually have that much clothing, so I think it might actually be true. I mean, Saints Row 1 had almost as much customisation options as Sims 2, so I there must be more on Saints Row 2 then.

112, the Finnish emeregency number. Firetruck is also cool.
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeThu Aug 28, 2008 4:40 pm

Interesting. Can you customize vehicles/weapons too?

113 year old woman.
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 31, 2008 3:32 am

Well, you could in Saints Row 1, so I assume you can in Saints Row 2 also.

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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 31, 2008 6:37 am

Is it just cosmetic customization, or can you add weapons/features? I know, a car with a machine turret sounds unrealistic but then GTA: san andreas had jetpacks but nobody complained.

Club 115... and a robot with a jetpack carrying a woman for some reason.
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 31, 2008 7:41 am

Cars were completely customizable, from cosmetics to nitros and hydraulics. But guns weren't really customizable at all actually. There were only different versions on guns that you could unlock and stuff... But it was pretty cool anyway.

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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeSun Aug 31, 2008 2:58 pm

It's obvious that they're trying to beat GTA 4. I don't see them succeeding, but I'd expect svseral parodies of GTA characters in the game.

Emperor Trajan, died 117 A.D/C.E.
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeMon Sep 01, 2008 8:01 am

They'll never be able to beat GTA 4. I mean, it's one of the largest and most interactive games ever. The style is also pretty different, but there clearly some copying going on on both sides.

The crew of STS-118
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeMon Sep 01, 2008 1:25 pm

Well, it was GTA that started it all off (unless there's an earlier free-roaming crime simulator I don't know about) so True Crime, Driver, Saint's Row etc. Will always look like imitators.

Also, what did GTA copy from saint's row?

The Flash #119. Ha, elongated man.

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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeTue Sep 02, 2008 12:25 pm

True. And GTA 4 had a lot of thigns that were in Saints Row first. Like the cellphone, taxi-driving and the whole "random characters"-thing.

ET-120, filled with rocket fuel. Whoa, that thing is huge...
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeWed Sep 03, 2008 6:06 am

Apparently you can drive fighter planes. I don't know about you, but having a fighter plane in a gang war sounds brilliant.

Volvo 121, classic police car.
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And that rocket is huge.
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeWed Sep 03, 2008 1:10 pm

Yeah, and realistic! I bet there are lot of figher planes involved in Crisps and Bloods gang wars.

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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeTue Sep 09, 2008 11:46 am

The 6 day delay between posts was brought to you by the release of spore.

Learning to count...
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PostSubject: Re: MATH-GAME!   MATH-GAME! - Page 5 Icon_minitimeWed Sep 10, 2008 7:02 am

Well, did you like it?

C-124 Globmaster (looks stupid)
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